Physical Product Design
A good UI designer has experience across many artistic disciplines. They should be able to demonstrate an eye for composition and clarity, aesthetics, and an understanding of human interaction principles.
While not directly UX work in the software sense, my experience in physical product design and brand/identity further shows my range and versatility. I thrive working within constraints and finding balance between multiple tradeoffs, as manufacturing is filled with those decisions. A product must look right, feel right, work well for the intended purpose, be sustainable to manufacture, cost-effective to make, and so pleasant to use that customers tell everyone they know how amazing it is.
All things that can be applied to software.
TrackerMag was a desk toy/collectible prototype I developed in 2023. My work included branding/logo, industrial design, manufacturing process development and physical prototype creation.









Nachtigall Enterprises
I ran a small manufacturing company from 2020 to 2023. We worked with resin, silicone, laser cutting and 3D printing to provide rapid prototyping and manufacturing process development. These are all products and tooling I either directly developed or had a hand in designing/prototyping. We worked with several companies, including one out of Australia and another that had just completed a $3 million Kickstarter campaign.


